什么是 $渣 What is $渣
每一只 Blonk 都是链上微型神经网络对一张原图的重建。模型重建错的像素 —— 也就是"渣"(slop)—— 才是这件作品的灵魂。Slop 是 0~576 之间的一个数字,代表错了多少像素。slop 越高,渣得越离谱,作品越独特。
Each Blonk is a tiny on-chain neural reconstruction of an original anchor. The pixels the model gets wrong — the slop — are where the art lives. Slop is a number between 0 and 576, the count of mismatched pixels. Higher slop = sloppier reconstruction = stranger artwork.
$渣 把这个数字变成可交易资产。1 像素 slop = 1 $渣。一只 slop = 100 的 Blonk,可以铸出 100 $渣;一只 slop = 400 的稀有"超级渣"可以铸出 400 $渣。
$渣 turns that number into a tradable asset. 1 mismatched pixel = 1 $渣. A Blonk with slop 100 mints 100 $渣. A rare "super-slop" with slop 400 mints 400 $渣.
Slop 在原始 Blonks 协议中仅作为视觉指标存在。$渣 将其映射为可计价的客观资产:每一个错配像素具备市场价值。NFT 承载艺术属性,$渣 承载流动性与定价功能。
In the original Blonks protocol, slop is purely a visual metric. $渣 maps it onto a quantifiable asset: every mismatched pixel carries market value. The NFT carries artistic identity; $渣 carries liquidity and price discovery.
供应 与 硬顶 Supply & hard cap
$渣 总供应硬顶 = NFT 总量 × 单张最大 slop = 4,444 × 576 = 2,559,744 $渣。这个数字是合约里的常量,无 owner、无升级、无暂停按钮。任何人都没办法多铸一枚。
Total $渣 hard cap = NFTs × max slop per NFT = 4,444 × 576 = 2,559,744 $渣. The cap is a hardcoded constant. No owner. No upgrade path. No emergency mint. Nobody can ever push past it.
| 分配 | Allocation | 数量 | Amount | 怎么解锁 | How it unlocks |
|---|---|---|---|---|---|
| 启动流动性Launch liquidity | 255,974 (10%) | 上线时一次性铸造,直接进入公共流动性,永久锁定,团队无法取出。 Minted once at launch, deposited into public liquidity, locked forever. The team can never withdraw it. | |||
| 用户解锁User-unlocked | 2,303,770 (90%) | 必须有人主动 Void 一只 Blonk,合约才会铸造对应的 $渣。没有 Void,没有新供应。 Only released when someone actively Voids a Blonk. No void, no supply. | |||
| 团队Team | 0 | 无预挖。No pre-mine. | |||
| VC / 投资者VCs / Investors | 0 | 无份额。No allocation. | |||
| 空投Airdrop | 0 | 无空投。None. |
供应只来自一个地方:用户主动销毁 NFT。这不是承诺,是合约逻辑。
Supply comes from one place only: users actively destroying NFTs. Not a promise. Contract logic.
虚空 · 怎么铸 $渣 Void · how $渣 is minted
Void 是把 Blonk 转成 $渣 的唯一通道,流程分为两个独立步骤:
Void is the only path that converts a Blonk into $渣. It runs as two separate steps:
- Lock(锁定) — 你把一只 Blonk 转入 Void 合约托管。合约记录"未来 $渣 的接收地址 = 你"。这一步可逆前的最后一刻反悔(Claim 之前)。 Lock — Transfer a Blonk into the Void contract. The contract records "future $渣 recipient = you". This is your last chance to bail before Claim.
- Claim(领取) — 任何人(包括你)可以触发 Claim。合约链上重新计算这只 Blonk 当前的 slop 值,铸造等量 $渣 给你。这只 Blonk 进入复活池(不真销毁,等待被抽走)。 Claim — Anyone (including you) can trigger Claim. The contract recomputes current slop on-chain and mints that much $渣 to you. The Blonk enters the revival pool (not destroyed, just waiting to be pulled out).
- slop 由合约链上重新计算,非用户声明 — 不可作弊slop is recomputed on-chain, not user-declared — uncheatable
- Lock 后 Blonk 不能转、不能合,但你保留 Claim 权After Lock the Blonk can't be transferred or merged, but you keep the Claim right
- 合成出来的高等级 Blonk 也可以 Void(按合成后的新 slop 值结算)Merged high-level Blonks can be voided too (settled at their post-merge slop)
- 用户 Void 上线延迟 2 小时 — 防套利User Void opens 2 hours after launch — anti-arbitrage
复活 · 怎么烧 $渣 Revival · how $渣 is burned
Revival 是从复活池里随机抽一只 Blonk 给你,作为代价你烧掉 $渣。价格由荷兰式拍卖决定:起拍 576 $渣,每过 1 区块降 1 $渣,直到底价 100 $渣。每次有人成功 Revival,价格立刻重置回 576。
Revival pulls a random Blonk out of the pool. You burn $渣 in exchange. Price runs on a Dutch auction: starts at 576 $渣, drops 1 per block, floor at 100 $渣. Every successful Revival instantly resets the price back to 576.
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Request(发起) — 你提交
requestRevival(maxCost),声明"我最多接受 maxCost"。合约按当前价烧你的 $渣,记录目标区块 = 当前 + 32。 Request — SubmitrequestRevival(maxCost)declaring your max acceptable price. The contract burns your $渣 at the current Dutch price and records targetBlock = current + 32. - 等 32 区块(~96 秒) — 等目标区块落定,blockhash 才能用作不可伪造随机种子。 Wait 32 blocks (~96s) — for the target block to settle, so its blockhash becomes the unforgeable random seed.
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Finalize(确认) — 任何人调
finalizeRevival()。用blockhash(targetBlock)作种子,从复活池里随机抽一只,通过 5 档权重生成新 embedding,转给你。复活后的 Blonk 可再次 Void,但不参与合成 — 每次复活是身份的终局重塑。 Finalize — Anyone callsfinalizeRevival(). Usesblockhash(targetBlock)as the seed: random index from the pool, fresh embedding via the 5-bucket weights, sent to you. Revived Blonks can be Voided again but cannot Merge — each revival is a terminal reshaping of identity.
- $渣 在 Request 时即销毁 — 用户无法在看到 Finalize 结果后撤销交易$渣 is burned at Request time — the user cannot abort the transaction after observing the Finalize outcome
- maxCost 保护 — 当 Dutch 价格因抢跑跳涨,超过 maxCost 的请求自动 revertmaxCost protection — if the Dutch price spikes due to frontrunning, requests above maxCost revert automatically
- Eligible 池在 Request 时锁定 — Request 后新进入 Void 池的 NFT 不计入本次抽签,防止前置请求后倾倒廉价 NFT 稀释概率Eligible pool frozen at Request time — Blonks voided after the request are excluded from the draw, preventing front-run-then-dump probability dilution
复活池开放条件 When the pool opens
复活池库存达到 50 只 voided Blonks 时,Revival 通道自动开启。Launch 初期复活池为空,需用户先通过 Void 累积库存。
Revival opens automatically once the pool accumulates 50 voided Blonks. The pool starts empty at launch; inventory must be built up through user-initiated Voids.
5 档 权重 5-bucket weights
Revival 不是"还你原 NFT",而是把原 embedding(你抽到的那只 Blonk 本身的)和一段随机 embedding(从 blockhash 派生)按权重混合,生成新的 active embedding。新 slop 由新 embedding 决定。
Revival doesn't just hand you back the NFT. It blends the original embedding with a random embedding (derived from blockhash) at a randomly-chosen weight. The new active embedding determines the new slop.
| 原权重 | Original weight | 随机权重 | Random weight | 概率 | Probability | 效果 | Result |
|---|---|---|---|---|---|---|---|
| 100% | 0% | 50% | 完全保留原 embedding,slop 与 Void 前一致original embedding preserved, slop unchanged from pre-void | ||||
| 75% | 25% | 35% | 轻度扰动,slop 小幅变化light perturbation, slop shifts slightly | ||||
| 50% | 50% | 10% | 中度混合,新视觉特征出现moderate blend, new visual traits emerge | ||||
| 25% | 75% | 4% | 高度随机化,与原图差异显著heavily randomized, significant divergence | ||||
| 0% | 100% | 1% | 完全重生,可能产生 slop 400+ 的稀有结果full rebirth, can produce slop 400+ rarities |
每次 Revival 烧 100~576 $渣,有 1% 概率抽到 slop 400+ 的稀有产物。该 NFT 后续 Void 可铸 400+ $渣,显著超过销毁成本。低概率高回报的尾部分布构成长期经济动力。
Each Revival burns 100~576 $渣, with a 1% chance of producing a slop 400+ rarity. Voiding such an NFT later mints 400+ $渣, well above the burn cost. The low-probability, high-reward tail provides sustained economic incentive.
合成 与 $渣 解耦 Merge stays separate
Blonks 现有的合成机制不变 —— 烧两只同等级 Blonk → 留 1 只升级 + embedding 混合。合成不铸 $渣,不烧 $渣,不让 NFT 进入复活池。
Blonks' existing Merge stays untouched — burn two same-level Blonks, the survivor levels up with a blended embedding. Merge doesn't mint $渣, doesn't burn $渣, doesn't move NFTs into the Void.
| 动作 | Action | 用途 | Purpose | 影响 $渣? | Affects $渣? |
|---|---|---|---|---|---|
| Merge | 收藏 / 升级 / 风格演化collection / leveling / style evolution | ❌ 不影响❌ no | |||
| Void | 把 NFT 变 ERC-20convert NFT into ERC-20 | ✅ 铸造✅ mints | |||
| Revival | 把 ERC-20 变回 NFTconvert ERC-20 back into NFT | ✅ 烧✅ burns |
- Merge → Void:先合成再 Void。合成后 slop 重新计算,可能高于或低于原值,影响最终铸造的 $渣 数量。Merge → Void: merge first, void second. Post-merge slop is recomputed and may be higher or lower than the original, affecting the final $渣 minted.
- Void → Revival → Void:循环进出虚空。每次 Revival 通过 5 档权重重塑 embedding,产生新的 slop 分布。Void → Revival → Void: cycle through the void repeatedly. Each Revival reshapes the embedding via the 5-bucket weights, producing a new slop distribution.
- 持有:保留 NFT 不参与 Void / Revival,通过协议活跃度推升的地板价获益。Hold: retain the NFT without entering Void or Revival; benefit from floor price uplift driven by protocol activity.
协议飞轮 Protocol flywheel
每一笔 $渣 交易都会有一小部分被路由到协议买入与销毁通道(Buy-and-Void)。这部分资金不归任何人,合约会用它从二级市场买回 Blonks,然后直接送进复活池(铸 0 $渣)。
Every $渣 swap routes a small fee into the protocol's Buy-and-Void treasury. Those funds belong to nobody — the contract uses them to buy Blonks from the secondary market and shove them straight into the revival pool, minting zero $渣.
效果是叠加的:
The effect compounds:
- NFT 流通量 ↓ — 协议买的 Blonk 离开二级市场,地板被推高NFT supply ↓ — protocol-bought Blonks leave secondary, lifting the floor
- 复活池库存 ↑ — Revival 玩家更愿意付费抽签Revival pool ↑ — players are more willing to pay for draws
- Revival 频次 ↑ — 烧的 $渣 更多 → 通缩加速More revivals → more $渣 burned → deflation accelerates
- $渣 价格 ↑ — 越涨越多人 swap → 又给 treasury 喂 BNB$渣 price ↑ → more swaps → more BNB for treasury → loop
协议买回来的 Blonk 进 Void 时不铸 $渣。这意味着协议路径纯通缩 —— $渣 流通量只会被压低,不会因为它而膨胀。
When protocol-bought Blonks enter the Void, they mint zero $渣. The protocol path is pure deflation — circulating $渣 only goes down, never up because of it.
路线图 Roadmap
Phase 0
- 4,444 Blonks 全部售罄4,444 Blonks fully minted
- 合成机制上线运行Merge mechanic live
- 链上模型可被复用为 $渣 引擎on-chain model ready as $渣 engine
Phase 1 · $渣 启动
- $渣 ERC-20 + SlopGame 合约部署$渣 ERC-20 + SlopGame contracts
- 第三方审计third-party audit
- 前端 Void / Revival UIfrontend Void / Revival UI
- 链上模型 lock 不可逆model lock (irreversible)
Phase 2 · 经济激活
- 用户 Void 通道开启(Launch + 2h)user Void opens (Launch + 2h)
- 复活池蓄水到 50+ → Revival 自动开放pool fills to 50+ → Revival auto-opens
- 协议 Buy-and-Void 开始扫地protocol Buy-and-Void starts
Phase 3 · 成熟经济
- Void / Revival 形成动态平衡Void / Revival balance dynamically
- $渣 地板价产生$渣 floor price emerges
- V2 SlopGame 玩法 — PvP 渣值斗V2 SlopGame — PvP slop battles